A 5 segundos truque para Persona 5 The Phantom X
The explanation for the game's "contract" mechanic is similar to that of the Persona 5 Royal DLC boss fights against Makoto Yuki and Yu Narukami in that they are cognitive beings rather than the actual individual.
With a compelling plot, unique characters, and exciting gameplay, everything you've come to know and love from the Persona series is awaiting you in this new adventure!
Persona 5: The Phantom X foi pensado especialmente para dispositivos móveis, usando uma jogabilidade bastante similar a Persona 5, mas com quaisquer ajustes de modo a um jogo gratuito qual precisa do obter dinheiro.
Lufel explains that humanity's hopes and desires are being stolen, including Nagisa's. While attempting to leave the Metaverse, the pair are attacked by Shadows, creatures formed from warped desires who attack humans on sight. Nagisa awakens his Persona, Jánošík, and is able to defeat the shadows with Lufel's help, allowing them to return to the real world.
The game’s combat has been simplified a fair bit. For starters, each character’s Persona (or Persona II) have only three skills available. This also applies to the personas the main character acquires. Each party member has two passive skills and Awareness. While One Mores, Baton Passes, Gun Attacks and All-out Attacks all return from the predecessor, they have also been simplified, (with the exception of Gun Attacks). Downing an enemy, rather than allowing a party member to freely act again with any of their available skills, grants the option of either using a single fixed skill—typically (but not always) an attack keyed to their element, or Baton Passing to let an ally do the same.
There are certain side characters that have quests to complete. Beating said side quests unlocks interactions with Daily Life.
All-Out Attacks can now be initiated by any party member (except navigators) once every enemy has been downed. A new feature to this game are Highlight which are performed in a similar vein to Showtime, albeit it is performed with only one character rather than two. After charging up a meter, a character can be selected and they will use a Highlight. Some Highlight like Lufel's are stat buffs or health recovery rather than attacks. The protagonist's highlight has different versions depending on which type Persona that he has summoned with during the battle.
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On his way to school the following day, Nagisa meets with his classmate Motoha Arai and her best friend, Tomoko Noge, who aspires to play baseball professionally after Motoha abruptly quit baseball. Tomoko saves Motoha from being rammed by Kiuchi, but she herself is thrown onto the tracks, preventing her from playing baseball. Motoha resolves to change Kiuchi's heart.
While this game has the same social stat system as Persona 5, the stats can be raised to a much higher amount. Similarly, the game has Synergy Links, which function near identically to the Confidant system, only with more ranks, usually ranging from 15 to 20. Despite this, for most of the ranks only ten of them have events. There also are some non confidant characters that Persona 5 The Phantom X have side quests the protagonist can complete to get rewards.
There is also a seperate gacha to obtain weapons for each character. The weapons from the gacha give an specific benefit to the character who equips them. Certain character are variations of another and can’t put two versions of the same character on one team. For example, several characters can't be together in the same team with their own alternate versions such as Mont with her 'Figure Skater' alter version.
After the scene ends, it is revealed that it was just a nightmare that the protagonist had. After waking up from the dream, he makes his way to school and a mysterious owl proceeds to follow him.
Excluding the false Igor in Persona 5, this game marks the first time that recycled voice lines of Isamu Tanonaka are not used for Igor's Japanese voice. Igor instead has a new voice actor that provides him with brand new voice lines.
The gameplay isn't bad, but it's clear that they've decided to focus on finding more ways to get people to spend rather than creating an enjoyable experience. Especially when we have previous versions to compare to, the global version is way stingier, consistently giving less rewards and increasing prices.
The developers describe the content like this: “This game contains depictions of suicide and violence against children in some scenes.”
At Tokyo Game Show, the Japanese version of the game was revealed. There was an in person demo alongside cosplayers and merch much like the previous event. That event also announced that there would be a beta for the game to be revealed at a later date. Gallery[]